Dark Souls Remastered | Version 1.04
By patching out prominent menu exploits and boss freezes, the update preserved the punishing difficulty curve that defines the franchise. Speedrunners and glitch-hunters had to adapt, migrating back to unpatched physical versions (Version 1.00) if they wished to utilize specific item-duplication skips for world-record attempts. Summary of Version 1.04
Because 1.04 fixes most exploits, focus on legit builds: dark souls remastered version 1.04
This update primarily addressed critical stability issues and multiplayer bugs that persisted after the initial remaster launch. Key Fixes in Regulation 1.04 By patching out prominent menu exploits and boss
These were not deliberate balance decisions—they were technical artifacts of the remaster’s core upgrade to 60fps. As one Steam user explained, “Most ‘nerfs’ in the Remaster are completely unintentional on QLOC’s part”. Key Fixes in Regulation 1
The update maintains the current meta for online play. You can still expect:
The 1.04 patch itself was generally accepted for what it was: a clean-up operation. Players appreciated the bug fixes, the closure of the Four Kings visual glitch and Kiln exploit, and the anti-cheat measures. However, for players who had hoped the remaster would incorporate the original game’s 1.04 balance adjustments, the lack of those changes was a source of disappointment.
A new bonfire was added near Vamos the Blacksmith in the Catacombs, making that area significantly less tedious. 3. The 6-Player PvP and Networking System