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Download AppSecurity note: This is client-only and can be abused—do not use for competitive or permissive servers.
Here’s a concise, useful review of a FiveM infinite stamina mod (assumes a typical client-side script):
To add infinite stamina to your server, you can create a simple client-side script that continuously resets the player's stamina levels. fivem infinite stamina
For more granular control, such as increasing stamina capacity without making it infinite, use these official FiveM Natives :
Create a file named client.lua in the same directory and insert this optimized loop: Security note: This is client-only and can be
Are you looking at this from a or a server owner perspective ?
Default characters exhaust their stamina pool within roughly 15 to 20 seconds of continuous sprinting. Default characters exhaust their stamina pool within roughly
Citizen.CreateThread(function() while true do Citizen.Wait(1000) -- Check and reset every second to save CPU cycles local playerId = PlayerId() -- Restore stamina to maximum RestorePlayerStamina(playerId, 1.0) -- Optional: Reset native sprint time state ResetPlayerStamina(playerId) end end) Use code with caution. 2. Framework-Specific Integration (QB-Core & ESX)
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The cleanest way to implement this is by using the citizen native RestorePlayerStamina . By running this function on a loop inside a client script, the server constantly refills the player's stamina bar.
The primary native function used to control this mechanic is RestorePlayerStamina . The Basic LUA Script
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