Reshade Rtgi 0361 Extra Quality -

| Game | Benefit | Performance Hit (RTX 3060, 1080p) | |------|---------|-----------------------------------| | | Eliminates flat dungeons | 60 → 38 FPS | | GTA V | Realistic car underglow bounces | 90 → 55 FPS | | Witcher 3 (Classic) | Novigrad alleys get proper bounce | 75 → 48 FPS | | Fallout 4 | Indoors becomes photorealistic | 72 → 45 FPS | | Mass Effect Legendary | Elevates pre-baked lighting | 120 → 70 FPS |

Final Note: Always scan downloaded .fx files with an antivirus, and never use ReShade in online competitive games. Happy modding.

Adjust the "Max Distance" to keep the effect tight to the player. reshade rtgi 0361 extra quality

This version is part of the suite by Marty McFly (Pascal Gilcher). It is a screen-space ray-traced global illumination injector that adds realistic light bouncing to games that do not natively support ray tracing.

ReShade RTGI 0.3.6.1 with Extra Quality represents a significant advancement in real-time lighting technology for games. By offering more realistic, detailed, and immersive lighting effects, it enhances the gaming experience, making it more engaging and enjoyable. While there may be challenges in terms of performance and compatibility, the benefits of using ReShade RTGI 0.3.6.1 with Extra Quality far outweigh the drawbacks for those looking to elevate their gaming visuals. As the technology continues to evolve, we can expect even more stunning visual effects and improvements in the future. For gamers and developers looking to push the boundaries of what's possible in game lighting, ReShade RTGI 0.3.6.1 is an indispensable tool. | Game | Benefit | Performance Hit (RTX

Simulates how light bounces multiple times off surfaces, creating deeper, more realistic color bleeding.

Adjust this to prevent light from "leaking" through thin walls or objects, a common artifact in screen-space effects. Setup Requirements This version is part of the suite by

Increasing these values allows light to travel further and interact with more geometry, but it is the most performance-heavy adjustment.