The Mind Society Walkthrough Fixed -
The Conductor cannot force any agent to do anything. It can only bribe, suppress, or ignore them. A successful walkthrough requires negotiation , not command.
Choose options that encourage socializing with Alex to boost your friendship points early.
Located inside the central grandfather clock. Set the clock hands to 3:15, which matches the time stopped on all the pocket watches scattered in the room. the mind society walkthrough
: Keep an eye on in-game currency or stats required for specific interactions, as some "events" only trigger if your stats (like charm or intelligence) are high enough. Save Frequently
: The game utilizes multiple-choice dialogue and action prompts. Each choice can lead to different outcomes, often requiring a second playthrough to see all available scenes. The Conductor cannot force any agent to do anything
Certain dialogues require a minimum amount of Mind, Body, or Charisma. Ensure you are training regularly to pass these checks. 3. Important Locations & Events
In this level, your own shadow moves independently and tries to block your progress. Choose options that encourage socializing with Alex to
In some versions, you will be tasked with locating a “familiar.” The game provides a clue that the familiar is “a small turtle.” To see it, you first need to talk to the students in the dormitory to learn what the familiar looks like. Otherwise, the turtle will not be visible when you search.
allows you to interact with complex machinery and codes. Passionate breaks down physical or emotional barriers. Chapter 1: The Foyer of Forgetfulness
A collaborative board game where players must play cards in numerical order without speaking, relying on a shared sense of time.
The Mind Society (心灵社会) is a 3D adult strategy simulation game (SLG) that blends deep character interactions, branching narratives, and moral dilemmas. You play as a young man who, on his 18th birthday, discovers he can control other people’s minds. This newfound power quickly throws him into a secret world of psychic powers, shadowy organizations, and tough ethical choices. Will you use your abilities for good, or will you give in to darker temptations?