X360ce.app-2.0.2.163 __exclusive__ (Top ⟶)
However, for older games (particularly those released between 2005 and 2015), version 2.0.2.163 is often the most stable and trouble‑free option. It requires fewer system resources and is less likely to introduce unexpected input latency.
This happens when a game detects both your original DirectInput controller and the emulated X360ce controller simultaneously. Open X360ce. Navigate to the or Advanced tab.
: The ZIP file (x360ce.App-2.0.2.163.zip) can be found on repositories like SourceForge Installation : Extract the into the same folder as your game's main Configuration X360ce.app-2.0.2.163
So, what makes X360ce.app-2.0.2.163 so special? Here are just a few of its key features:
Because X360ce is a Windows application, macOS users must employ a compatibility layer such as (open‑source) or CrossOver (commercial). The following procedure uses Wine on an Intel‑based Mac; Apple Silicon (M1/M2/M3) Macs require Wine 6.0+ or Rosetta 2 translation. Open X360ce
Click the drop-down menu next to any button you want to map (e.g., ), click Record , and press the corresponding button on your physical gamepad. Repeat this process for all sticks, d-pads, and triggers. Click the Save button in the bottom-right corner. Close X360ce. Advanced Tweaks: Xinput File Renaming
Low. No sandbox escapes or unchecked file writes beyond ~/Library/Application Support/X360ce/ . Here are just a few of its key
If you are connected to the internet, the app can search for the "best settings" for your specific controller model automatically.
The game is reading both your raw DirectInput and the emulated XInput simultaneously. You will need a third-party tool like HidHide to hide the original raw input device from the game, leaving only the emulated Xbox controller visible. 3. Red Status Light Next to Controller Tab